| The Passing | |
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django202
Posts : 47 Join date : 2010-03-02 Location : DeKalb
Mirror of the Soul Soul Name:: Nerd Level:: 1 Class:: Citizen
| Subject: The Passing Fri Apr 23, 2010 12:18 am | |
| OHMYGODHAVEYOUGUYSPLAYEDITYET?
I haven't had a chance to play it from start to end, but the bits I played were stunning! I mean, MULTIPLE SURVIVORS, FUCK YEAR!
Anyway, how 'bout a hype thread? | |
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Spooty Biscuit
Posts : 10 Join date : 2010-03-02
| Subject: Re: The Passing Mon Apr 26, 2010 12:46 am | |
| Eh, it's ok. The "music" during hoard rushes is HORRIBLE, though. It's like random dissonant screech noises. | |
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LilyHaze Forum Planeswalker
Posts : 28 Join date : 2010-03-02 Age : 33 Location : Kansas
Mirror of the Soul Soul Name:: Neria Highark Level:: 1 Class:: Mercenary
| Subject: Re: The Passing Mon Apr 26, 2010 10:18 am | |
| I enjoyed it, thought it was the sort of enjoyment that was full of my cursing at a screen for a while. When playing with only comp allies, it is hard as balls. The difficulty is amped up, which doesn't bother me in the slightest. Having teammates with an intelligence scale bordering that of cement is very annoying however.
The ending scene were three of the old survivors helped you by giving you items and providing cover fire was cool though.
And now a moment of silence for the fallen.
*1 moment later*
Why!? Why did she/he (spoiler friendly?) have to die soooo young!? | |
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Ixion Overlord Supreme
Posts : 95 Join date : 2010-03-02 Age : 32 Location : Here.
Mirror of the Soul Soul Name:: なかむらそた, Ronin Level:: 1 Class:: Outlaw
| Subject: Re: The Passing Mon Apr 26, 2010 12:08 pm | |
| DLed, haven't played. Heard it is INCREDIBLE. | |
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Spooty Biscuit
Posts : 10 Join date : 2010-03-02
| Subject: Re: The Passing Thu Apr 29, 2010 4:03 pm | |
| I think the more interesting thing about this update is the almost total lack of melee weapons in all campaigns now.
Also, we got a tank on Map 1 of Dead Center the other day, which has never happened before. | |
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django202
Posts : 47 Join date : 2010-03-02 Location : DeKalb
Mirror of the Soul Soul Name:: Nerd Level:: 1 Class:: Citizen
| Subject: Re: The Passing Thu Apr 29, 2010 5:10 pm | |
| - Spooty Biscuit wrote:
- I think the more interesting thing about this update is the almost total lack of melee weapons in all campaigns now.
Also, we got a tank on Map 1 of Dead Center the other day, which has never happened before. I think that Valve realized how powerful melee weapons are and that no-one uses pistols. Oh, yeah. I played Realism Versus last week AND GOT TO BE THE TANK IN THE FIRST PART OF DEAD CENTER! shit was bitchin'. Are y'all ready for tonight's update? | |
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Spooty Biscuit
Posts : 10 Join date : 2010-03-02
| Subject: Re: The Passing Thu Apr 29, 2010 6:06 pm | |
| It was pretty uneventful when it happened for us. Our team stopped the survivors before they even made it to the tank, and their tank was an idiot and stood in fire; died before the elevator even made it all the way down. | |
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LilyHaze Forum Planeswalker
Posts : 28 Join date : 2010-03-02 Age : 33 Location : Kansas
Mirror of the Soul Soul Name:: Neria Highark Level:: 1 Class:: Mercenary
| Subject: Re: The Passing Fri Apr 30, 2010 4:46 am | |
| Wait wait wait, whats this about meele weapons making an exit? | |
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Spooty Biscuit
Posts : 10 Join date : 2010-03-02
| Subject: Re: The Passing Fri Apr 30, 2010 12:45 pm | |
| Infinite melee weapons in the spawn room during versus are completely gone now. Half the time you won't even have any melee weapons at all to start with, and you just have to find some along the way. | |
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